Please forgive me Ex for derailing the bugs thread, as for everyone else probably need to take this discussion to another forum as it is certainly getting out of hand for this section. My final word on this is that we have done what we can, stepped through the code, ran internal tests, and looked at each table. Is the issue dead, not at all but you cannot discount my data no matter how hard you may try. Yes it is working and posting insults about me or our coding departments math skills is not going to motivate me to look any deeper into a so called problem that has thus far been proven to not exist (at least from my side). I am done trying to help out in regard to this issue because it seems people will just try to poke holes in it even if I was able to perform the test on live servers.
I will keep trying to help gets things resolved but I cannot continue beating a dead horse, I have done what I can and our code team has done what they can with their small amount of spare time. I am sorry but I have other work that needs to be done and I have spent too much time on this. Please continue your conjecture and (for a few of you) insults to me or the team here in another thread so poor Exilium does not have to wade through a bunch of posts that have nothing to do with updating a bug on the bug list.
Silius
P.S. Sending another dev a PM about me is not going to change the results here. If you honestly think I am not listening then I don't think I can do anything to prove to you I am.
P.S.S. Outside of the subject matter of this thread (potentially bugged loot tables) I will say once again that the method of getting these recipes is not going to change. The only consideration right now is a one time option from an upcoming quest I am working on, but the primary way of getting these recipes is through work orders.
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